Bucake i think the workaround was making a cfg file with the line cl_crosshair_file "" in it, and then execing the file in your bind/alias. My internet settings:I was wondering if there was a way to launch TF2 with all those console commands that make the graphics better. So I was playing TF2 in a casual match with a cl_interp abusing spy. [deleted] • 6 yr. I investigated a little more and realized his ping was around 900 and he was teleporting around a lot. 0152; cl_interp_ratio 1; cl_updaterate 67; cl_cmdrate 67; rate 100000 And what it does is changes your interp to 15. CentOS-Gamer • 8 yr. I've seen people saying that projectile classes should use cl_interp 0. I'll add that I play mostly on casual servers and i have very good internet in case that helps. //. IMO, cl_interp is an ancient command that should be removed and completely replaced with cl_interp_ratio. When I try to change it back, game tells me that during the game you can not change these settings. Same goes for other classes, but much more noticable. Но как мы уже говорили, интерполяция добавляет искусственную задержку — это прошлое. 033" in all the others and that will work fine (Although I wouldn't necessarily recommend using 33ms on every other class, that's just hypothetical). // choice, try both and see which is better for you. Forums » TF2 Customisation & Support » cl_interp settings. // Rates 速率rate "786432" 宽带不限速 也可以理解为弹道参数cl_cmdrate "128" 命令速度 128cl_updaterate "128" tick最新率cl_interp "0. I said to them that this was a case of cl_interp abuse. Plonk that in autoexec. cl_interp_ratio 1. ago. rate 97000. Make a file inside the cfg folder and name it ‘user’ (without the apostrophe) Drag the customised files in there. correct. So with cl_interp 0 and cl_interp_ratio 2 you would have 0. cl. Perhaps you misunderstand what cl_interp 0 means. Drop it down to 1 _only_ if you actually know what you're doing and why you're. cl_interp_ratio 1. 0325 cl_interp_ratio 1 rate 60000 cl_updaterate 66 cl_cmdrate 66. That or you use magic: googleActual Info:me bro, mm use ratio 2. If 2 Spies backstab at the same time, the "cl_interp 0. Example: Type "cl_interp_ratio 2" in the console to set the interpolation ratio to 2. It will usually have (def. You are just salty cause you can't play under cl_interp 5 :)A moderate, consistent framerate is much more. #3. 0303. Interp is for bad spies, demoknights, trollgiers and demopans. of 100-milliseconds (cl_interp 0. // misconception is that if any more frames are generated than your monitor can. See Scripting. Thankfully, this is easy to do. It is highly advised to set your interp itself as low as possible. MUSIC -- Radial (OST Version) - Bomberman Hero SilvaGunnernot good spy forgive meThe song is Ragtime, from the Don't Starve OST by Klei entertainment. 0325; cl_interp_ratio 1; rate 97000; cl_updaterate 66; cl_cmdrate 66; 2. We have positionned "cl_interp" to 0 just before (if you don't understand, you didn't read explications of "cl_interp" bad student), so "cl_interp" will never be the. (DISCLAIMER DO NOT DO. 045 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Set cl_interp_ratio to 2, unless you have a very good reason to use a different value. default cl_interp_ratio = 2. cl_updaterate 66. i'd just place it in whatever folder in. However, there's usually a 0. 824K subscribers in the tf2 community. 0. ago. Set cl_interp to 0 (so that the game will look at cl_interp_ratio instead). Chances are highly likely that you're using the game's default interp, and this video explains all you need to know about making it more reliable. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Firstly, try. default interp value is 0. Only use whole numbers with cl_interp_ratio; it's simply. Out of principle I run cl_interp 0 (lowest possible per server) erryday especially on match servers. This man is a smart man. This has probably been asked 295629 times before but, what are the best optimal interp settings for hitscan classes and projectile classes? I always have a decent connection to servers ie. . Default is 0. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. 033 if you prefer hitscan, as these are the. 1 is pretty safe. I highly recommend using cl_interp_ratio over the other since it is more reliable. 0152 cl_interp_ratio 1 cl_updaterate 66 cl_first_person_uses_world_model tf_taunt_first_person bind "1" "slot1;r_drawviewmodel 0" bind "2" "slot2;r_drawviewmodel 0" bind "3" "slot3;r_drawviewmodel 1;viewmodel_fov 90". cl_updaterate 66 cl_cmdrate 66 cl_interp 0. Source: I changed the interp value to see if there was a difference - high interp gets. but sometimes the pub servers I go to aren't particularly great (lag server side) so I up the interp on and off. Skip to content. A. In regard to cl_lagcompensation, cl_pred_optimize, cl_smooth, and its modifier, again, I would not. cl_smooth 0 cl_smoothtime 0. #1. Forums » TF2 Customisation & Support » cl_interp settings. cl_interp 0. 500000 client archive notconnected - Sets the interpolation amount (bounded on low side by server interp ratio settings). Just drag the downloaded file into your tf/custom folder, and mastercomfig takes care of the rest. I suppose you should use cl_interp 0 and ratio 1 only on LAN, however interp 1 and ratio 1 or 2 depends on your preference I go with interp 1 and ratio 1 online if I have about 30 ping. 5 // Use an interp timing that accounts for occasional snapshot interval drops. cl. You can safely go down to a lerp of 60 (use the following: rate 30000; cl_cmdrate 30; cl_updaterate 30; cl_interp_ratio 1; cl_interp 0. 6"/360. Originally posted by i am. cl_smooth 0 cl_smoothtime 0. Add A Reply Pages: 1 . Join. txt and type in autoexec. 015 cl_pred_optimize 2 cl_lagcompensation 1 *Feel free to ask any other questions about my settings. From the official TF2 wiki page: Backtrack Abuses the Source Engine's lag compensation to "send people back in time". cfg. After nine years in development, hopefully it was worth the wait. I’ve seen some people use . See Scripting. 1. use ethernet. 教学视频 csgo CFG 斗鱼零点 csgo职业哥设置 csgo视频设置 csgo深度优化. So for each class I have a cfg in TF2's files so that the cl_interp settings will change for each. 0152. If you're experiencing trouble, use this. A couple of the values I gave you are the default values, but I just. Does cl_interp still work? I recently heard about cl_interp abusing, and I’m pretty new to tf2. and you should really have cl_interp 0 or cl_interp 0. // display, they are useless. //alias net_normal "cl_interp 0. Qucik and simple. The bug is more noticeable if cl_interp or cl_interp_ratio is set to a high value. In layman's terms, it's a buffer that simulates slightly higher than perfect ping. • 20 days ago. // "Soft" settings (hitreg oriented) //alias. TF2 uses interpolation to compensate for packet loss (when a piece of data is lost. cl_interp_ratio 1. cl_interp_ratio. #2. scout, sniper, heavy ect) put cl_interp 0. Go to tf, and cfg. . He had (I assume as most cl_interp abusing spies have) set it to 5. I don. cl_interp 0. Hello! This tutorial is more for people who are newer to spy or don't play him as often. notzkah. The Specific Changes Include: Changing the default interp from cl_interp "0. There's also a setting to draw hitboxes. cfg file. this is just you Reply. This video shows what someone who's. posted about 4 years ago. Let's say your cl_updaterate is 66 and you want to reset it to the default (which also happens to be 10, btw). cl_cmdrate 66. Take a look at the. And like how the danger sheild requires the other sniper to use it, abusing interp settings in a spy v spy is incredibly unethical. 0152 cl_interp_ratio 2 low interp so projectiles dont look weird but 2 ratio so hitscan should always reg. 01 cl_updaterate 66 rate 60000. cl_interp is delay between your request to server and server response. I was hoping that someone could help figure out what could be. // desirable than a variable but sometimes high framerate. After adjustment So after I adjusted, my fps and ping remained, but the values on the right side becomes what the two servers are, 64 ticks/s. cl_interp_ratio 2 means that the client delays two updates. For some reason when ever I load up tf2, put the code in console then close tf2 and check to see if it saved and it did not. 01 cl_updaterate 66 rate 60000 If you're connection is bad you have to remove the "//" from Bad Connection 2. Establecerlos al azar puede hacer que tu conexión sea peor que con los valores predeterminados. cl_interp 0 //interpolation in ms. 1 To test that these settings have worked type net_graph 1 in console and it should look something like this: You can only change all the settings in spectator mode or in the tf2 menu. 03 for hitscan classes like scout and sniper but for any projectile classes you want the lowest. 5 is the actual max btw, setting it. Community News tf2pickup. ago. 10. Projectiles are checked server-side, which means you want the newest. This ConVar controls some code optimizations for running client-side prediction. He could be talking about a cl_interp for better connection and not laggier. cl. . cl interp 0 showing up as 30ms Help i try to use 0lerp (at least the closest thing to that 0. Changing the default viewmodel fov from viewmodel_fov "54" to viewmodel_fov "70". // than mere display, and affect the way the game feels well past your. If you have a ping of 0 and a cl_interp of 0, then you are literally playing the best possible tf2. Copy and paste the code into your autoexec. This is wrong -- frames are used for much more. 014. I. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. For me, NPCs are laggy when my cl_interp setting is below 0. dem files. 71. 1) cl_interp_ratio "-1" posted about 5 years ago quote • multi-quote • link #2. Z_Overlord. one more thing to note, if your internet isnt that great and you get a lot of packet loss, you may want to up your cl_interp_ratio to 2,3 and maybe even 4 if its terrible, but usually 1. how it works is, the server sets your "real" interp to the largest of cl_interp or cl_interp_ratio* (1/cl_updaterate); if you set cl_interp to 0, then since the default. Title. 1. Unlike hacking, scripting is built into Team Fortress 2 and is not banned by VAC (Valve Anti-Cheat). 033, with both using cl_interp_ratio 1. "I'm terrible at Market Gardening (I don't really care about it) but it's very clear how broken "cl_interp 0. You can always grab a network config that lines up with your general internet preformance. cfg. cl_interp is a different command responsible for changing interpolation latency on the client, which is usable by default (and is heavily restricted). Posts: 7. 0. 02 = 20ms) cl_lagcompensation "1" // Perform server side lag compensation of weapon firing events. best interp settings for soldier on 100-120 ping. 1 and they animate fine if it's at 0. Canlock. Team Fortress 2 > General Discussions > Topic Details. 1-0. alias net_soft "cl_interp 0. Ok you can do this in console before you join a game, when you are dead in spectate or just waiting in spectate before picking a team. I'm not a mod but r/TF2 and r/TF2fashionadvice. The final interpolation is derived from cl_interp_ratio / cl_cmdrate. // Default interp settings //alias net_default "cl_interp 0. I recently heard about cl_interp abusing, and I’m pretty new to tf2. By default, Source games are tuned for an updaterate of 20 packets per second. Apologies for the weird glitches, obs really doesn't like recording tf2 directly for some reason, will have to fix later. 015? Is it because that this is impossible, or is it due to exploits?cl_cmdrate 66 // get from server at this many times per second: cl_updaterate 66 // reduce delay between entity interpolation to minimum, // set to 2 for some room for error: cl_interp_ratio 1 // adjust delay between interpolating entities, set to 0 to use interp ratio: cl_interp 0 // smooth out entities to their new position after a. Change cl_interp to 0. In your case, that's 1 / 67, or . rate 128000, cl_cmdrate 128, cl_updaterate 128, cl_interp 0, cl_interp_ratio 1 You can type the same thing above without the values to see your current default first before adjusting for a comparison. I forget the specific values, but it's for differences between projectiles and hitscan weapons. (Bump it up to 3 if your net connection is bad enough that you're still having problems at 2. 01 cl_updaterate 66 rate 60000Team Fortress 2 > General Discussions > Topic Details. cfg cl_crosshair_file "". cl_interp 0 cl_interp_ratio 2 cl_updaterate 66 cl_smoothtime 0. As the name suggests, this patch will simply kick the player out of the game if they attempt to abuse interpolation. The cl_updaterate, cl_interp_ratio, and cl_interp ConVars control interpolation (and lag compensation) in the following relationship. 0333 on some servers but i've only noticed it affect my lerp more than cl_interp 0. gg So for example default setting for TF2 for interp is “cl_interp . 6 Frags – +. This will automatically put you on the servers default tickrate regardless of what it is. . However, when using net_graph 3 to see your net LERP, (like in CS Source) the graph doesn't change when you change your cl_interp, only cl_interp_ratio is when the value changes. e. cl_updaterate 66 cl_cmdrate 66 cl_interp 0. I used to play with a cl_interp setting of 0 or 0. I know it's akchyually cl_inter 0. This is the exact description you get in the console when you type cl_interp. cfg (instead of cl_interp 0). cl_interp 0 and cl_interp_ratio 2 is equivalent to (1000/66) * 2 = 33. Optimized setting for one client may not work for other clients Do not just use settings from other clients without verifing them for your system. Make sure u put these commands before enter a server. This is wrong -- frames are used for much more. 0152 + cl_interp_ratio 1 is often used for projectile classes but can cause packet loss. You can check your work by just typing out the first part of the command (cl_updaterate) and see that the old default is back. The most crucial of these is the optimal interp settings for TF2. . default cl_interp = . Cl_interp only allows you to simulate lags found on non-local servers (servers hosted outside your preferred region) on training or test servers. 01 cl_updaterate 66 mat_phong 0 Второй конфигTf2 better melee hit reg and tips. 035 (0. Set cl_interp to 0 and raise cl_interp_ratio above 1 [for example 1. cl_interp 0. arcfox72 • 6 yr. // desirable than a variable but sometimes high framerate. Discussions Rules and GuidelinesWow, probably the best collective interp info I've seen so far. cfg so it runs when game launches; if you need slightly more lag compensation for hitscan, put cl_interp_ratio 2 into those classes' . . eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. cl_smooth 0 while playing TF2. If you're experiencing trouble, use this. if you want to see the default of a command open the console and just type the command. 1 mat_filterlightmaps 0 mat_software_aa_quality 0 tf_clientsideeye_lookats 0Like cl_cmdrate, cl_updaterate, cl_interp and cl_interp_ratio. cl_interp 0. 0303030;cl_interp_ratio 2 // Interpolate over 2 snapshots to avoid issues where one snapshot is dropped. A moderate, consistent framerate is much more. cl_smooth 1 while watching TF2 STVs and . GitHub Gist: instantly share code, notes, and snippets. mastercoms cl_interp_ratio = 2. rate 128000, cl_cmdrate 128, cl_updaterate 128, cl_interp 0, cl_interp_ratio 1 You can type the same thing above without the values to see your current default first before adjusting for a comparison. and it doesnt change my interp to 0. You can check your final lerp with net_graph 1. 1" ) min. 4, 1. ago. 1 is pretty safe. You can't change while you are alive, so it is basically useless. I think it's complete bullshit and should never be used in a real match, but I wanted to try it out with a friend. 2 lerp. im playing on eu servers 60-100 pinp current interp im using:. 05 ; cl_interp_ratio 2" // for updaterate 66 cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 // DO NOT EVER CHANGE THIS. Just the way I like it :3 Anyhow, in this video I show you how to get 15. Before, I was able to set cl_interp 0 to 0, and it would be at 0. cl_interp 0. Is it a bannable offense? I assume it's not, cause it's a console command? No, youre fine. cl_interp_ratio 1. 2. Yup. cl_cmdrate 66. TF2 has extrapolation disabled. You can also use the snapshots_lan module level to get the lowest interp. but after a while you get used to it. ago. Hello everyone, after connecting to the server, the game changes my cl_interp_ratio to 3, and cl_interp to 0. 033 for hitscan is recommended though. . On Windows, this'll look like: Step 1: Right-click on the background of the folder. This is because high interp makes it just as difficult for the spy to stab you as it is for you to hit/track their laggy ass. 014/2 = 0. I add a script to draw the hitbox closer to the model to my tips. I actually have cl_smooth 0 in my autoexec, then a separate config I load only when I. cl_cmdrate 66. If you have higher ping or loss change to cl_interp_ratio 2, more interpolation. cl_interp_ratio 1. (cl interp, ratio, mat phong and showfps). The first video fully featuring my new audio setup!От сетевых настроек вашего Team Fortress 2 зависит полноценный обмен данными с сервером, на котором вы играете, и ва. changing your interp to a high number only makes you worse at spy. Is it a bannable offense? I assume it's not, cause it's a console command? No, youre fine. cl_interp 0 and cl_interp_ratio 1 is not optimal for hitreg in TF2. I tried doing it just to see how it works (I’m not planning to use it too much, it kind of. 01 //cl_updaterate 40. 1 if you want to have the default value. 4ms lerp are placebo you're still forced to . Mastercomfig is a custom created config that handles graphics and networking settings to make your game run as smoothly as possible. Or if they don't have one, place the files into steamapps/common/Team Fortress 2/tf/custom folder. This means arguing about. Scout Class Tips for TF2To fix it, set cl_interp, to zero and it should default to the lowest possible value. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 1 cl_updaterate 20 rate 30000. Team Fortress 2. Masterconfig It is good to fix the lag but. 1) cl_interp_ratio "-1" posted about 5 years ago quote • multi-quote • link #2. Para comprender plenamente cl_interp y cl_interp_ratio Es necesario entender lo que estos números están haciendo realmente entre bastidores. 0152 hitscan = . 0225, works the best. 0 interp is impossible unless offline or local server. . I don’t know why it does this but having a higher cl_interp setting does make projectiles come out slower. 031 and ratio 2) OFFLINE cl_interp 0 cl_interp_ratio 1. 033 // change to whatever you like for certain classes projectiles/popping uber/flames = . • 9 mo. I am pretty sure this 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Your interp may be changed using the commands "cl_interp xxx" and "cl_interp_ratio xxx" placed inside your autoexec. 7 раз в секунду, в то время как. Most spies using this that are actually doing well are actually using lmaobox. TF2's default rate is 80000, but there's a common misconception that it should be set to 60000 or something. This makes you a minuscule target, but this also limits the area you can cover. With this you can easily and safely decrease the interpolation period by setting cl_interp to 0, then increasing the value of cl_updaterate (the useful limit of which depends on server tickrate). cl_interp_ratio 1 si tiene poco o nada pérdida de paquetes. Example: Type "r_drawviewmodel 0" in the console to disable the weapon model. cl_interp_ratio - клиент хочет интерполировать игровой мир, используя не более:. 3ms) cl_interp_ratio 2 cl_updaterate 66 cl_cmdrate 66 // Projectiles cl_interp 0. 2016-10-22 06:52. While it might seem like you stabbed the Medic, they actually. Always round down, so cl_interp_ratio is preferred. The first number is the value of cl_interp. doll Jun 7, 2020 @ 2:57pm. cl_interp 0 cl_interp_ratio 1 cl_updaterate 66. 015 (lerp: 15. dem files the game will appear to be choppy. 01515151515. . e. Let me point put that TF2 itself limits how much internet it uses, impacting the speed of hitreg and packet updates and things like that. with no value. spy is fucking broken at the moment, you can either: -use cl_interp and basically cheat -or play legit, walk up behind someone, stab them in the back, but for some reason it doesn't register as a backstab for some unknown fucking reason so. 0325 cl_interp_ratio 1 rate 97000 cl_updaterate 6 6 cl_cmdrate 66 comments sorted by Best Top New Controversial Q&A Add a Comment. Tried without the - and I dont know what am I doing wrong. I've seen some conflicting advice on interp settings. Jul 17, 2017 @ 6:02am Please elaborate. With a - before each command, and a space between commands. cl_interp 0 cl_interp_ratio 2 rate 60000 cl_updaterate 66 cl_cmdrate 66 Or if you play on community servers often then set it to cl_interp 0. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_updaterate 66 rate 196608 cl_smooth 1 cl_lagcompensation 1. After nine years in…If you’re not getting prediction errors, cl_smooth does absolutely nothing. 1); this way, even if one snapshot is lost, there are always two valid snapshots to interpolate between. and for what is this interp comands?? It reduces the interpolation between the enemy model and what you see. I think that it's important to get more people into spy and hopefull. lower is better, just do cl_interp 0. cl_interp_ratio. 0152 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0.